GAME: Everyone is it TYPE: pursuit and evade
CYCLE: I to III ACTIVITY LEVEL: High
MATERIAL: hoops
TACTICS: Try to use all the space available
React fast enough to avoid getting touched
React fast enough to touch the opposite player
DESCRIPTION:
Layer 1:
- Students are spread through the gym
- They circulate in the gym freely but have to avoid other players
Layer 2:
- They want to freeze any opponent by touching them
- When frozen, students have to stand still with palms up
- Any alive player can free a frozen one by touching their palm and saying your free 3X
- When freeing someone, players are on base
Layer 3:
- Add some bases (students can do some moves or install static bases)
- Static bases can be used only by one player at a time
MODIFICATIONS:
- Teacher can free anyone by touching them
- Auto-defrost by doing some special moves (example 4 burpees)
SAFETY
- Make sure kids use proper tagging (no slaps allowed)
- Players have to be aware of dangerous contacts (heads up and look where they go)
CYCLE: I to III ACTIVITY LEVEL: High
MATERIAL: hoops
TACTICS: Try to use all the space available
React fast enough to avoid getting touched
React fast enough to touch the opposite player
DESCRIPTION:
Layer 1:
- Students are spread through the gym
- They circulate in the gym freely but have to avoid other players
Layer 2:
- They want to freeze any opponent by touching them
- When frozen, students have to stand still with palms up
- Any alive player can free a frozen one by touching their palm and saying your free 3X
- When freeing someone, players are on base
Layer 3:
- Add some bases (students can do some moves or install static bases)
- Static bases can be used only by one player at a time
MODIFICATIONS:
- Teacher can free anyone by touching them
- Auto-defrost by doing some special moves (example 4 burpees)
SAFETY
- Make sure kids use proper tagging (no slaps allowed)
- Players have to be aware of dangerous contacts (heads up and look where they go)